Dodge rolling causing dsync

Using the dodge roll while aiming will cause dsync



General Server Info

Steps to reproduce the bug
Shoot at a player standing up, hits should register as always.
Try shooting at a player dodge rolling (you won't see him rolling but on his screen he will) and you can't hit him.
Can you reproduce this bug (and how often)
Nearly every time.


It seems that the dodge roll while aiming isn't synced.

That causes massive problems in shootouts.

If a player is dodge rolling on his screen for other players he is only walking but hits won't register.

Dodge rolling with keyboard+mouse only works sometimes (seems like gtmp is trying to prevent dodge rolling?!) but with a controller it works nearly every time.