Used version: Stable and Open Beta
Explanation of the bug:
When you use API.worldToScreen to draw for example drawText, drawRectangle or dxDrawTexture.
The position on screen for the points given by worldtoscreen start to lag and overall jump around.
This problem is worse when you are driving a car at high speed.
Steps to reproduce the bug:
use API.worldToScreen with API.drawText
Can you reproduce this bug (and how often):