Posts by rootcause

    rootcause added a new file:

    rootcause added a new file:

    Quote


    This script allows you to spawn, paint and modify all GTA V weapons like a mod menu does.

    This script also uses game strings which means category names, weapon names & descriptions, tint names and component names & descriptions are localized.

    It should automatically add new weapons to their respective menu when GT-MP adds them to their API.

    Controls

    • F4 Key - Show/hide menu.

    rootcause added a new file:

    Quote


    Allows players to leave notes.

    Settings (meta.xml)

    Name Description Default Value
    notesPerPlayer Amount of notes a player can write. (Write 0 to disable) 5
    removeOnRead Remove notes when someone reads them. false
    displayWriter Show who wrote a note when reading it. false
    noteLifeTime Minutes before a note is removed. 15

    Commands & Controls

    Name Description
    /writenote Shows the text box to write a note.
    /noteinfo (admin) Shows info about the specified note. (Writer name, writer social club ID & creation time)
    /removenote (admin) Removes the specified note.
    E Key Read/stop reading a note.

    Notes

    • Commands marked with the red admin label need you to have Admin group on ACL.
    • You can increase the character limit (default: 100) of the text box from line 23 of Notes.js. You should know that there is currently (version 0.1.6) a bug that prevents you from displaying 95+ characters on scaleforms which will be fixed in the next version (version 0.1.7).

    rootcause added a new file:

    Quote


    This script allows you to preview many timecycle modifiers with ease.

    Controls

    • F9 Key - Show/hide menu.
    • J Key - Jump to the specified menu index, only works when the menu is visible.
    • C Key - Jump to the current timecycle modifier item, only works when the menu is visible.
    • R Key - Jump to the first menu item(modifier strength slider), useful if you want to change modifier strength or clear preview. Only works when the menu is visible.

    rootcause added a new file:

    rootcause added a new file:

    Quote


    Adds the ability to drop weapons on the ground.

    Settings (meta.xml)

    Name Description Default Value
    dropsPerPlayer Amount of weapons a player can drop. (0 to disable) 5
    weaponLifeTime Minutes before a dropped weapon is removed. 10

    Controls

    Control Description
    INPUT_DROP_WEAPON (F9 by default)
    Drops the weapon your character is holding.
    INPUT_DROP_AMMO (F10 by default) Takes a weapon from the ground. You'll be notified when you're able to take a weapon.

    Notes

    • Weapon name on the helptext/notification will be localized because of getWeaponName returning a game string on serverside.
    • You can't interact with a weapon right after it drops if you're in pickup range, you'll need to walk away a bit and come back.
    • You can prevent certain weapons from being dropped by adding them to the WeaponBlacklist list inside Main.cs file.
    • The script should cover all weapons when I'm releasing this (aka weapons up to Doomsday Heist DLC) but you'll need to add future weapons to the WeaponModels dictionary inside Main.cs file.

    Props

    mLFz0ni.png


    This update didn't add much content to the game except vehicles and props.

    Vehicles

    Name Hash Class Image
    entity2 -2120700196 Super 87DD81f.png
    cheburek -988501280 Sports Classics dOtIQKL.png
    jester3 -214906006 Sports Classics IXxdIgJ.png
    caracara 1254014755 Off-Road 2Jq4bQB.png
    hotring 1115909093 Sports RrNPnyc.png
    seasparrow -726768679 Helicopters DrYmidr.png
    flashgt -1259134696 Sports 3OqyXiW.png
    ellie -1267543371 Muscle fzar3vr.png
    michelli 1046206681 Sports Classics cI2kHne.png
    fagaloa 1617472902 Sports Classics ZlxcZ8Z.png
    dominator3 -986944621 Muscle S8Zx0JV.png
    tyrant -376434238 Super HHUATuB.png
    tezeract 1031562256 Super axUENQQ.png
    gb200 1909189272 Sports yMltACP.png
    issi3 931280609 Compacts FDRHHmg.png
    taipan -1134706562 Super wzceswU.png

    rootcause added a new file:

    rootcause added a new file:

    rootcause added a new file:

    Quote


    Allows players to place and launch fireworks just like in GTA Online.

    Settings (meta.xml)

    Name Description Default Value
    fireworksPerPlayer Amount of fireworks a player can place. 10

    Controls

    Control Description
    F10 Key Shows/hides the firework menu.

    Notes

    • Game strings are used for the menu which means all text you see is localized and will change based on your game's language.
    • You can add more colors by adding new items to FireworkColors array(Main.cs) & adding the color name to colorsList list(Fireworks.js). Colors are in RGB format.

    rootcause added a new file:

    rootcause added a new file:

    rootcause added a new file:

    rootcause added a new file: